AI Insights · Timothy · July 2021
Top 5 Virtual Pet Apps on Android in New Zealand for Q2 2021
Discover the performance of the top 5 virtual pet apps on Android in New Zealand during Q2 2021, including trends in downloads, revenue, and active users.
In the second quarter of 2021, the virtual pet app category on the Android platform in New Zealand showcased notable trends in downloads, revenue, and active users. Here’s a performance overview of the top 5 apps in this category, based on data from Sensor Tower.
My Cat - Virtual pet simulator by Appsyoulove saw relatively steady revenue, peaking at around $190 in the week of March 29 and gradually decreasing to $147 by the end of June. Downloads fluctuated, starting at 79 and reaching a high of 197 in the week of May 31. Weekly active users increased from 332 at the end of March to a peak of 672 by the end of May, before settling at 552 by the end of June.
Cat Game - The Cats Collector! from Mino Games experienced a revenue peak of $221 in the week of April 26, with fluctuations throughout the quarter, ending at $136. Downloads remained relatively stable, hovering between 43 and 83 per week. Active users saw a decline from 378 at the end of March to 251 by the end of June.
My Talking Tom 2 by Outfit7 Limited showed varied revenue, peaking at $207 in the week of April 19, and dropping to $18 by June 21 before recovering slightly to $104. Downloads were strong, with a peak of 1158 in mid-April, though they varied throughout the quarter, ending at 681. Active users remained fairly stable, starting at 15562 and ending at 15266.
My Talking Tom Friends, also from Outfit7 Limited, saw revenue highs and lows, peaking at $163 in the week of May 17 and ending at $55. Downloads were consistently high, ranging from 899 to 1362 weekly. Active users showed a strong presence, starting at 16809 and peaking at 18822 by the end of May, before slightly dropping to 18193 by the end of June.
Flutter: Butterfly Sanctuary by Runaway Play had a modest revenue peak of $126 in the week of May 31, with a general trend of fluctuating revenues throughout the quarter. Downloads were minimal, with a peak of 33 in late April. Active users grew from 45 at the end of March to a peak of 109 in late April, before dropping to 60 by the end of June.
For more detailed insights and data on app performance, visit Sensor Tower.